The robbers have to do their objectives and escape while the guards have to protect the objectives by stopping all the robbers or waiting till dawn. The guards can raise the alarm by damaging the robbers or by finding evidence, which alerts the SWAT (dead players who will respawn after a set amount of time).
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FollowI made Robbery and because of that io think im cool even though im not.
I do nearly everything when it come to developing with firearm productions. Leading the development team, level design, animating, and more. I also made the website
I am an experienced Lua developer skilled in creating efficient scripts, optimizing mechanics, and supporting collaborative coding projects. My work empowers others to bring ideas to life with Lua.
I am an irresponsable lazy person who only works on stuff if others are working on it or when he wants to, I also like anime and reading a bit.
I make maps and I'm cool.
I animate stuff I guess.
I am the number 1 fan of Robbery and also helped come up with a few concepts.
I am a weird ass idiot that just kinda sits in our dev gc taking up space. My skin is chopped and I am god awful at tennis and I am good at geopgraphy improving level design. Even though it makes no fucking sense